Хонда руфус


Руфус | Street Fighter Wiki

Руфус.

День рождения

30 июля 1965 г.

Место рождения

США

Цвет глаз

Голубые.

Цвет волос

Блондин.

Боевой стиль

Кунг-фу ( Стиль Змеи ).

Первое появление

01:43

Street Fighter IV - Rufus Prologue Ending Movies

05:05

Super Street Fighter IV Stories - Rufus

Про Руфуса мало известно до событий Street Fighter IV, за исключением того, что он познакомился со своей девушкой Кэнди, побив официанта, который преследовал её. Это событие упоминается в победной фразе над Роуз: "Я никогда не забуду того, как впервые встретил свою девушку. Это был дождливый октябрьский день и я шёл домой с битвы. Внезапно, эта цыпочка появилась из ниоткуда и такая типа "Помогите!" Я подумал, что она не заплатила за еду и убежала. Что ж, я побил официанта, который гнался за ней. Руфус заинтересовался в боевых искусствах после того, как посмотрел много фильмов про кунг-фу в детстве, что побудило его к путешествию на мотоцикле по Китаю, где он обучался у разных мастеров. Также известно, что он является легендой мира байкеров, но это не сильно его волнует.

После прочтения заметки о том, что Кен стал обладателем титула лучшего бойца Америки, Руфуса поразил шок. Кэнди предложила ему победить Кена перед зрителями, чтобы показать, кто лучший.

Во время пути на турнир, Руфус и Кэнди едут через пустынные земли и он задумывается, правильной дороги ли он придерживается и решает, что Кен должно быть заблудился. Все же он каким-то образом находит место проведения турнира и Кена. Исход битвы неизвестен. После Руфус и Кенди покидают турнир, обгоняя Кена и Рю. Но у них кончается бензин и им приходится толкать мотоцикл. Позже Кен догоняет парочку и предлагает подбросить их. Руфус отклоняет помощь Кена, сказав, что толкание мотоцикла - часть его тренировок. К счастью они добираются до заправки. Из-за сильной жары Кэнди предлагает Руфусу ехать на северный полюс, с чем он соглашается.

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Shiro Hamaguchi & Seiji Honda - Tifa's Theme 04:22 Seiji Honda - Aerith's Theme [Piano Version] 04:07 Seiji Honda - Rufus' Welcoming Ceremony ~Piano Cover~ 03:03 Seiji Honda - Those Who Fight (Piano Version) 04:00 Seiji Honda - Tifa no Theme (Piano Version) 04:22 Seiji Honda - J-E-N-O-V-A 02:23 Seiji Honda - Aerith's theme (cut) 03:58 Seiji Honda - Aerith's Theme [Piano Version] 04:07 Seiji Honda - Those Who Fight [Piano Version] 04:00 Seiji Honda - Tifa's Theme [Piano Version] 04:23 Seiji Honda - Tifa's Theme 04:23 Shiro Hamaguchi & Seiji Honda - Cosmo Canyon 04:39 Seiji Honda - Final Fantasy VII_Those who fight(piano version) 04:00 Shiro Hamaguchi & Seiji Honda - J-E-N-O-V-A 02:23 Shiro Hamaguchi, Seiji Honda (Final Fantasy Piano музыка для чтения манги) - One Winged Angel 01:52 Nobuo Uematsu & Seiji Honda (Final Fantasy VII Advent Children OST) - Aerith's Theme (Piano Version) 04:07 Shiro Hamaguchi & Seiji Honda - Fighting 03:57 Shiro Hamaguchi & Seiji Honda - Fighting 03:57 Shiro Hamaguchi & Seiji Honda - Fighting 03:57 Shiro Hamaguchi & Seiji Honda - J-E-N-O-V-A (Final Fantasy piano works) 02:23 Shiro Hamaguchi & Seiji Honda - Gold Saucer 02:28 Shiro Hamaguchi & Seiji Honda - One Winged Angel 04:49 Shiro Hamaguchi & Seiji Honda - Descendent of Shinobi 03:20 Shiro Hamaguchi & Seiji Honda - Rufus' Welcome Ceremony (Final fantasy VII) 03:03 Shiro Hamaguchi & Seiji Honda - Main Theme 04:27 Shiro Hamaguchi & Seiji Honda - Ahead on Our Way 04:05 Shiro Hamaguchi & Seiji Honda - Cinco De Chocobo 02:19 Shiro Hamaguchi & Seiji Honda - One Winged Angel (piano version) 04:49 Shiro Hamaguchi, Seiji Honda (Final Fantasy Piano музыка для чтения манги) - Fighting 03:57 Shiro Hamaguchi & Seiji Honda - The Main Theme of Final Fantasy VII 04:27 Shiro Hamaguchi & Seiji Honda - Tifa's Theme (Final fantasy VII) 04:22 Shiro Hamaguchi & Seiji Honda - J-E-N-O-V-A 02:23 Seiji Honda (Final Fantasy VII soundtrack) - Those Who Fight [Piano Version] 04:00 "Final Fantasy" - Seiji Honda - Tifa's Theme [Piano Version] 04:23 Final Fantasy VII Seiji Honda - Aerith's Theme [Piano Version] 04:07 "Final Fantasy" - Seiji Honda - Those Who Fight [Piano Version 04:00 Final Fantasy (Seiji Honda) - Those Who Fight [Piano Version] 04:00 Shiro Hamaguchi, Seiji Honda (Final Fantasy Piano музыка для чтения манги) - Farm Boy 03:33 Shiro Hamaguchi & Seiji Honda(FFVII Piano Collections) - Fighting 03:57 Shiro Hamaguchi & Seiji Honda - Those who Fight (Piano Version) 04:00 Shiro Hamaguchi & Seiji Honda - One Winged Angel 04:49 Shiro Hamaguchi & Seiji Honda - Cosmo Canyon 04:38 Shiro Hamaguchi & Seiji Honda - Gold Saucer 02:28 Shiro Hamaguchi & Seiji Honda - One Winged Angel 04:49 Shiro Hamaguchi & Seiji Honda - Rufus' Welcoming Ceremony 03:03 Shiro Hamaguchi & Seiji Honda - Cosmo Canyon 04:38 Shiro Hamaguchi & Seiji Honda - Cinco de Chocobo 02:19 Nobuo Uematsu, Seiji Honda - J-E-N-O-V-A 02:23

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Rufus | Street Fighter Wiki

Rufus 

Street Fighter V artwork

Fighting style

(What he thinks is) karate[1](What he thinks is) kung fu[2]

Likes

Motorcycles, his girlfriend Candy[1][2]

Dislikes

Flashy people who stand out[1][2], Ken and everything about him

Moveset

Messiah Kick, Galactic Tornado, Snake Strike, Airborne Snake Strike, Dynasty Dash, Mach Back Knuckle, Peerless Palm, Premium Tackle, Spectacle Romance, Space Opera Symphony, Big Bang Typhoon

Relationship

Candy (girlfriend)

"My fists'll give you amnesia!" —Rufus "You've fought the rest! Now try the best! (アイアム俺様! 全米ナンバー・ワン!, Aiamu oresama! Zenbei nanbaa wan!?)" —Rufus (Street Fighter IV series)

Rufus (ルーファス, Ruufasu?) is a video game character from the Street Fighter series, first appearing in Street Fighter IV. He is an obese American kung-fu fighter and self-professed rival to Ken Masters, despite the latter's unfamilarity with him.

    BiographyEdit

    ConceptEdit

    Rufus' concept art was a complete opposite from his final. Designed by Daigo Ikeno, one of his original concept artworks (as seen in his gallery) had him as African-American, thin, muscular, and bald. He also had a sense of fashion, as he was drawn with a furred karate Gi (which would later be used for Ken as his alternate costume), and his name was originally King Cobra.

    His fighting style was intended to be "breakung-fu", mixing elements of kung fu with breakdancing, which the Street Fighter IV development team perceived as a fad in the United States at the time, and Ikeno developed the character's concept around it.[citation needed] Midway through the process of recording the character's lines, however, art director Takashi Kamei proposed that they have the character be overweight, an idea Ikeno agreed with.

    As a result, Rufus was gradually changed completely, becoming more obese and turned into a blonde, long-haired white male, a design which Ikeno later admitted was in fact rushed. Rufus's final appearance was chosen over his initial design because the developers felt he would "freak people out". Street Fighter IVs executive producer Yoshinori Ono likened his inclusion to that of Blanka in Street Fighter II, noting that Rufus' "over-the-top" design was intended to help set the game apart from the "really cool-looking but ultimately bland" characters of Tekken and Virtua Fighter.[citation needed]

    The final concept art of Rufus seems to be inspired by Chris Farley's caricature in "Beverly Hills Ninja" and Bruce Lee's yellow jumpsuit from "The Game of Death". His overall appearance and concept (that of an overweight guy with long, blond hair, a beard and a love for motorcycles) could've been inspired by Michael Teutul from the reality show "American Chopper". One of Rufus' concept drawings in Street Fighter IV shows him with his hair down, bearing quite a resemblance to Michael's appearance. Another possible inspiration could have been MMA fighter Roy "Big Country" Nelson, who is also a trained American kung fu fighter known for his long hair, beard and a big belly.

    Similar to how Dan is a parody of Ryo from SNK's Art of Fighting series, Rufus seems to be similar to Bob from Namco's Tekken series, a point emphasized in Street Fighter X Tekken (explained below). Both are obese American martial artists with blond hair, have small amounts of facial hair, are incredibly fast for their size, have similar move sets and each a master of their respective fighting styles (self-taught kung-fu based on Snake style in the case of Rufus, freestyle karate in the case of Bob). Rufus' Messiah Kick and its mix up properties are exactly the same as one of Bob's attacks. However, their personalities are opposites, as Rufus is an opprobrious, aggressive, and impatient man who just wants to show America he is the best, while Bob is calm, serious, and thoughtful, and intentionally put on weight. In Tekken 7: Fated Retribution, Bob's Rage Art has a slight resemblance to Rufus' Ultra Combo attack Space Opera Symphony.

    When asked about comparisons between Rufus and Bob, Ono emphasized that the characters were different in many regards and while Bob represented a "cool fat guy", Rufus represented a "weird fat guy".[citation needed]

    AppearanceEdit

    Rufus's basic appearance is that of a tall, fat man with blond hair in a yellow and black jumpsuit and black short-necked combat boots.

    For Super Street Fighter IV, a third outfit intended to resemble the Chinese Jiang Shi was included, consisting of a long Chinese robe, black hat with his ponytail extruding from the top, yellow and black striped pants, and a yellow strip of paper meant to represent a sealing charm extending from the front of the hat and over his face.

    The developers considered to have the charm able to be knocked off by an opponent's attacks, and as a result alter his attack patterns and power; however, they felt this overcomplicated the character, and instead abandoned the idea. Assistant producer Natsuki Shiozawa cited the outfit as one of her five favorites in the game, feeling that design suited his body well.

    In his Street Fighter V profile art, the colors of his outfit are switched (black and yellow), he has orange goggles on his head and yellow gloves.

    PersonalityEdit

    Rufus is a loudmouthed, vituperative, and temperamental master of Kung-Fu, hailing from the U.S. Believing himself to be the strongest in America, he develops a personal hatred for Ken Masters, who carries that title officially. He notably tends to call Ken by his full name. He is often seen riding his motorcycle with his girlfriend, Candy, an attractive (but not very bright) brunnette woman with a notably tacky fashion sense who seems to adore him and agree with his beliefs. Rufus is very combative, destructive, forceful, hasty, impatient, cantankerous, and quarrelsome, constantly jumping to conclusions to reach a goal, which often results in him sacrificing accuracy for speed. Rufus can be seen as Guile's opposite in representing Americans: albeit both display very muscular builds, Guile is generally more intelligent, delighted, certain, positive, patriotic, satisfying, trustworthy, enthusiastic, chivalrous, and athletic, while Rufus is loud, obnoxious, and argumentative.

    Rufus is prone to loudmouthed rambling, often spouting off at the mouth continuously until someone cuts him off. Said rambling is usually about trivial things he notices about the characters, doting over Candy, giving random anecdotes, or mistaking several members of the cast for Ken Masters (including Cammy, Guile and Ryu). In fact, his win quotes are so long they're normally impossible to read completely before the game transitions to the next screen. He's also prone to saying whatever random thoughts come to his mind, regardless of how rude they are (i.e. asking Dhalsim if he is an alien because of his Yoga power, and then giving his personal view of aliens before Dhalsim cuts him off). Most of the other fighters object to his constant talking whenever they defeat him, with some people getting annoyed of how much he speaks (i.e. Fei Long says: "No need for words. In fact, shut up already, will ya?").

    Despite his goofy appearance and personality, he is a highly skilled and influential master of Kung-Fu, which even surprises several of the other characters. In fact, he actually gives some good advice to Fei Long in his win quote about being more calm and stoic in his movements while using Kung Fu instead of shouting with flashy moves (not that he practices it that much himself). He also seems to know quite a bit about sumo wrestling rules, and not just stereotypical rules, as he is the only one that actively points out that sumo is done in the ring, and what E. Honda is doing is against sumo code.

    Rufus also attributes his skills and fighting prowess to 'Mojo' and 'Charisma', two things he believes are required of a good fighter and that he claims to have ample of. His intelligence is questionable because of his odd conclusions that he is quick to jump to; additionally, Rufus has a terrible sense of direction, but always somehow reaches his destinations regardless as seen with him reaching both the South and North Pole ("I can be both on the top and the bottom of the world!"). In spite of this, he does have good instincts and insights, making him akin to a boastful but well-meaning fellow: many of his compliments in his win quotes are based on qualities he believes he has that he sees others have too, such as Zangief (the closest thing to a friend he has).

    Character RelationshipsEdit

    Rufus has a loud mouth and rude attitude, and therefore, he does not have many friends.

    KenEdit

    Rufus despises Ken because he is listed as America's Best Fighter. He and Ken run into each other and fight, but he is defeated. Rufus has a tendency to blame his misfortunes on Ken. 

    DhalsimEdit

    After seeing Dhalsim float doing yoga, they fight due to a misunderstanding with Rufus presuming he is an alien and Dhalsim resigning himself to a match to move ahead without further distractions. Rufus is the only person to make Dhalsim visibly annoyed.

    Dee JayEdit

    After Rufus meets Dee Jay, he assumes Dee Jay wants to be his new apprentice and fights to test him. 

    Dudley Edit

    Dudley stated that Rufus' loud mouth insulted his gentlemen status.

    BackgroundEdit

    Not much is known about Rufus' past before the events of Street Fighter IV, except that he met his girlfriend Candy by beating up a waiter who was chasing her. Rufus describes this event in a win quote to Rose; "I’ll never forget when I first met my girl. It was a rainy day in October and I was on my way home from a fight. Suddenly, this chick came outta nowhere an’ was all like 'Help!' I guess she pulled a dine an’ dash, so I beat up the waiter that was chasin’ her!".

    Rufus first became interested in martial arts after seeing an abundance of kung-fu flicks in his youth; this prompted him to take correspondence courses, and later ride his motorcycle around China, studying under various masters. Also, Rufus is apparently a legend in the biker world, a fact he feels indifferent about.

    Street Fighter IVEdit

    After reading an article praising Ken's status as America's best fighter, Rufus is, naturally, insulted. Candy suggests that he defeat Ken in front of an audience, making it clear who the best is. Rufus smiles and accepts his girlfriend's suggestion. He eventually finds the tournament and Ken, although the results of the fight are unknown. It is likely that Ken won the fight.

    After the tournament, Rufus and Candy zoom past Ken and Ryu in the wasteland, stopping briefly for an insult. Not too long after, however, he's seen pushing his motorcycle, as it's run out of gas. Ken rolls up to him in his stylish SUV with Candy's hat, offering a tow. Rufus proudly turns the offer down, stating that the pushing was part of his training. Ken shrugs it off and drives away. Candy offers to help push, but Rufus insists that she stay put, cursing Ken for his misfortune.

    Super Street Fighter IV Edit

    On their way to the tournament, Rufus and Candy ride through a wasteland with very little signs of life. Rufus wonders whether he's headed the right way, and decides that Ken must have somehow set him astray.

    Rufus and Candy eventually reach a gas station, where Candy gets the attendant to fill the bike while Rufus cools off by emptying an entire tank of water upon himself. Setting out on the road again, Rufus asks Candy where they should go next. Candy suggests that since they're far too hot in this desert, they should head for the North Pole. Rufus enthusiastically agrees.[3]

    Other appearancesEdit

    UDON comicsEdit

    Rufus appeared in UDON's Street Fighter IV comic which focus on the game's newcomers (himself included).

    Street Fighter X TekkenEdit

    Rufus appears as a playable character in Street Fighter X Tekken. His tag partner is Zangief.

    In one of the game's trailers, Rufus and Bob meet in a bathroom in one of Marshall Law's restaurants, with Rufus mistaking Bob for Ken, starting a fight between the two. As they fight, their tag partners, Zangief and Julia respectively, are attempting to enjoy a meal despite the intrusiveness of the brawl. At one point, Rufus is trapped in a barrel, which Bob capitalizes on by throwing plates at him, eventually sending the barreled Rufus flying. While in midair, he passes by Ken and Ryu, who are coincidentally eating on the roof.

    In the game's storyline, after having apparently gone to the North Pole with Candy, Rufus enters the North American Martial Arts tournament and wins. Unfortunately for Rufus, the media's attention was solely placed on Pandora, a mysterious fragment from outer space that landed in the South Pole. Because of this, Rufus' victory was largely ignored, which infuriated him to no end. Zangief, who was given a mission by his motherland to search for the box, needed a strong partner to go with him, so he called out to Rufus, who agrees because he wanted to put the box behind him and everyone else. They set off, with him dubbing their duo "The Space Cyclones".

    During their journey, Rufus and Zangief encounter Julia and Bob. Because of Bob's blonde hair, Rufus mistakenly believes him to be Ken Masters. A confused Zangief corrects him, and points out Bob is far too overweight to be Ken Masters. As Rufus and Zangief discuss amongst each other, Bob and Julia overhear them, and challenge them to a fight.

    After fighting their way to the South Pole, Rufus and Zangief at last reach Pandora's Box. Suddenly, a light flashes from the box and coats the heavyweight duo leaving them confused until a blinding flash occurs that mysteriously strips them of all their girth. Rendered skinny and weightless, the two fighters cry out in despair. This ending mirrors Bob's ending in Tekken 6, where he loses his weight and becomes skinny under mysterious conditions.

    Returning home, Rufus feared Candy would no longer be able to recognize him in his skinny body; to his surprise, she did, and thought him to be even cooler because of his sleeker look. With the knowledge that Candy will always love him, Rufus calls up a depressed Zangief and gives him an offer to train together and rebuild their beloved bodies. His drive invigorated, Rufus returns to training for the title as best in the world.

    Fighting style Edit

    Throughout the years, Rufus has managed to create his own style of kung-fu; despite his rotund shape, it is surprisingly effective. It is revealed from one of his win quotes that his technique stems from years of studying various kung-fu books and movies, as well as many years of studying in China, reinforcing what he had taught himself. His fighting style takes advantage of his extreme weight, strength, and surprising agility. Despite his devastating ability, it seems that he has not yet gained the respect of his peers: Ryu, for example, considers his style "interesting, but too flashy to be effective".

    Moveset Edit

    Rufus is a heavily offensive rushdown character with high stamina, high-damaging combos, and above-average mobility. His special attacks can be used to overcome his lack of range, as some of them can bypass enemy projectiles and close the distance between Rufus and his opponents. Though his normal attacks also have decent range, they lack power, and Rufus players may find themselves in trouble against similarly built characters with better attack reach, among others. Despite appearing easy to pick up, his dive-based mix-up game, combined with the combo/comeback potential of his first Ultra Combo, make him tough (but worthwhile) to master.

    TechniquesEdit

    Rufus' command normals include the diving Falcon Kick, the powerful Fragrance Palm, the tricky Glory Kick, and the Vulture Kick.

    Rufus also possesses the Galactic Tornado, a spinning palm strike that can bypass projectiles and draw foes closer. His Messiah Kick is an overhead kick that provides followups with varied height and startup. The Snake Strike gives Rufus an anti-air option that can be used to score several hits.

    Super/Ultra CombosEdit

    Rufus' Super Combo is the Spectacle Romance, a three-hit combo that finishes with a double-palm strike. His first Ultra Combo, the Space Opera Symphony, is a combo of strikes that launches a foe and finishes off with a double-palm strike to the airborne foe's back. His second Ultra Combo, the Big Bang Typhoon, is a powerful Galactic Tornado that can draw foes into a multi-hitting storm of strikes.

    Stage ThemeEdit

    See: Rufus/Quotes

    Rufus/Gallery

    • According to the Super Street Fighter IV blog, Rufus was born on July 30, and one of his special skills is karaoke.
      • Rufus also shares the same birthday as Laura.
    • Rufus is one of the eleven playable Street Fighter characters who are in a romantic relationship or are married.
      • Rose's winquote against Rufus also states that he "is destined to be with Candy".
    • Wyzen, a character from Capcom's 3D action beat em' up game Asura's Wrath, shares some similarities with Rufus, possessing a similar bodybuild and tendencies to talk a lot.
    • Out of all the other characters, Rufus has the longest Super Street Fighter IV prologue in arcade mode; spanning over two minutes. This is due to his talkative nature, prolonging the duration.
    • Strangely enough, despite wearing a gi, Akuma isn't one of the many characters Rufus mistakes for Ken.
    • In the parody fighting game Divekick, a character named "Mr. N" is a parody of Rufus.
    • Apparently, Candy likes Rufus' big stomach. This is heard in one of his win-quotes.

    ReferencesEdit

    1. ↑ 1.01.11.21.31.41.51.61.71.8http://www.capcom.co.jp/sf4/rufus.html
    2. ↑ 2.02.12.22.32.42.52.62.72.8Street Fighter: World Warrior Encyclopedia Hardcover
    3. ↑ http://www.youtube.com/watch?v=w74dqHZLLsY

    streetfighter.wikia.com

    Rufus — Fighting.ru Wiki

    Rufus Имя Дата рождения Место рождения Рост Вес Цвет глаз Цвет волос Стиль Появление
    Rufus
    30 июля
    США
    195 см
    185 кг
    Голубой
    Блондин
    Подражание стилям Кунг Фу
    Street Fighter IV

    История

    Про Руфуса мало известно до событий Street Fighter IV, за исключением того, что он познакомился со своей девушкой Кэнди, побив официанта, который преследовал её. Это событие упоминается в победной фразе над Роуз: "Я никогда не забуду того, как впервые встретил свою девушку. Это был дождливый октябрьский день и я шёл домой с битвы. Внезапно, эта цыпочка появилась из неоткуда и такая типа "Помогите!" Я подумал, что она не заплатила за еду и убежала. Что ж, я побил официанта, который гнался за ней. Руфус заинтересовался в боевых искусствах после того, как посмотрел много фильмов про кунг-фу в детстве, что побудило его к путешествию на мотоцикле по Китаю, где он обучался у разных мастеров. Также известно, что он является легендой мира байкеров, но это не сильно его волнует.

    После прочтения заметки о том, что Кен стал обладателем титула лучшего бойца Америки, Руфуса поразил шок. Кэнди предложила ему победить Кена перед зрителями, чтобы показать, кто лучший.

    Во время пути на турнир, Руфус и Кэнди едут через пустынные земли и он задумывается, правильной дороги ли он придерживается и решает, что Кен должно быть заблудился. Все же он каким-то образом находит место проведения турнира и Кена. Исход битвы неизвестен. После Руфус и Кенди покидают турнир, обгоняя Кена и Рю. Но у них кончается бензин и им приходится толкать мотоцикл. Позже Кен догоняет парочку и предлагает подбросить их. Руфус отклоняет помощь Кена, сказав, что толкание мотоцикла - часть его тренировок. К счастью они добираются до заправки. Из-за сильной жары Кэнди предлагает Руфусу ехать на северный полюс, с чем он соглашается.

    Обзор персонажа

    Руфус очень силен. У него есть множество способов засетапить свою чрезвычайно дамаговую ультру. Он очень быстрый и является одним из самых лучших атакующих персонажей в игре. Плюс ко всему у него есть пара хороших защитных опций. Возможно толстяк немного и уступает самым сильным персонажам в игре, но в прямых руках он определённо опасен.

    Special Moves

    Messiah Kick

    Обычные версии

    • У этого приёма есть 3 продолжения, lk - сальто (джагл), mk — подсечка, hk — оверхед. Для выполнения фоллоуапа (продолжения) следует просто нажать соответствующую кнопку в конце удара.
    • Комбится только сальто, у двух других версий слишком большой стартап, однако они образуют довольно таки неплохой хай/лоу миксап.
    • После сальто можно выйти на ультру с помощью FADC.

    EX версия

    • Отличается от обычной версии количеством хитов и долгим инвулом на стартапе. Один из немногих способов встать.
    • Очень полезный приём, т.к. им вы можете ломать атаку противника и к тому же сетапить ультру.

    Galactic Tornado

    Обычные версии

    • Во время этого приёма Руфус крутится вокруг своей оси несколько раз и в конце бьёт рукой.

    На блоке сейф. Так же этот приём поглощает фаерболы.

    • Если во время выполнения средней и сильной версии наживать вперёд, то Руфус будет двигаться к противнику пока не отпустите кнопку.

    EX версия

    • Эта версия удара засасывает/притягивает противника, так что попасть по нему становится значительно легче.

    Snake Strike

    Обычные версии

    • В прыжке Руфус бьёт много много раз. Наносит приличный дамаг.
    • Можно использовать в качестве анти эйра.

    EX версия

    • НАМНОГО более дамаговая версия приёма. Противник подумает дважды, прежде чем прыгнуть, если у вас есть метр.
    • Используется в комбах.

    Super и Ultra

    Super - Spectacle Romance

    • Комбится из огромного множества ударов (Торнадо, cr.lp cr.lk и т.д.), но хорошие игроки никогда не используют её, т.к. предпочитают сохранять метр для ex.ss и FADC.

    Ultra 1 — Space Opera Symphony

    • Ульра входит после Галактик Торнадо (в углу), а так же ещё кучи других приёмов и сетапов.
    • Очень большой дамаг.
    • Работает как АА.

    Ultra 2 — Big Bang Typhoon

    • Наносит приличный урон, в том числе и по блоку, имеет свойство притягивать/засасывать протиника, так что можно использовать как АА.
    • Хорошая ультра, однако в сравнении с первой проигрывает (из-за большого количества сетапов), так что большинство игроков предпочитают брать У1.
    • Можно наказывать фаерболы.

    Нормалы

    Хорошая пока. Быстрая и далёкая. Может перебивать начисто некоторые штуки вроде бланкаболла.

    Неплохой анти эйр.

    Ещё один лаунчер после которого можно комбить Ультрой. Делать только на дальнем рейндже, вблизи лучше юзать таргет комбо.

    Многие называют этот удар фаерболом Руфусом. Удар с ОГРОМНЫМ рейнджем (почти на весь экран). Проигрывает фокус атаке и DP. Но долгое рекавери может доставить вам много проблем

    На удивление хороший АА — коих у Руфуса очень мало. Если вы предугадаете противника и будете находится в нужном месте, то сможете его сбить.

    Основной инструмент футсиса, чтобы держать оппонента подальше от себя. Можно комбить в ЕХ торнадо.

    Важный мув. При попадании в воздухе позволяет продолжить в ультру, супер, дайв кик, торнадо (не ЕХ) и ss (ex.ss даёт очень большой дамаг)

    Руфус вытягивается далеко вперед и бьёт рукой. При попадании противник отлетает очень далеко. Бьёт в обе стороны

    Руфус прокатывается вперед, ударяя ногой. Не проходит через прожектайлы. Позволяет иногда избежать кроссапа. Очень полезный приём, т.к. позволяет сократить дистанцию. На контр хите можно линковать в cr.lp и cr.lk

    Очень важный удар против игроков, которые не любят прыгать, а предпочитая вести бой на земле, т.к. вы можете их нормально закомбить с помощью дайв кика. Именно благодаря этому удару Руфус обладает поистине сильной прессинг игрой. Дайв кик весьма тяжело сбить, из-за чего Руфус может уже на средней дистанции начинать действовать противнику на нервы. Этот мув можно выполнять над сразу землей. Прессинг становится ещё опаснее, если миксовать дайвкик с фрейм трапами, бросками и прочими миксапами. Старайтесь попасть как можно ниже во врага, в таком случае будет проще продолжать комбу и безопаснее на блоке. Не оверхед.

    Оверхед с земли. Можно чередовать его с прочими ударами для усиления миксап игры. Перепрыгивает лоу удары

    Двух хитовое комбо. Второй удар виффает на некоторых сидячих персонажах. Второй удар при попадании джаглит, позволяя легко скомбить в ss или ультру. Список порсонажей, по которым попадает второй удар в пригнувшемся состоянии:

    Комбы

    tornado = Galactic Tornado ss = Snake Strikes

    Без метра:

    • st.lk > hk -> ss
    • cr.lk xx lp.tornado
    • cr.lk -> cr.lp -> cr.lp -> ex.tornado
    • cl.hp xx hp.tornado (паниш)
    • Dive kick -> st.lk -> st.mp xx hp.tornado (сложнее, но больше урона)
    • Dive kick -> st.lk -> st.hp xx hp.tornado (ещё сложнее, ещё лучше)
    • cr.lk -> ex.Messiah Kick > lk
    • j.hk (джаггл) -> ss (Эйр ту эйр)
    • st.hk(AA) -> ss или tornado

    В углу:

    • cr.lk xx lp.tornado -> lp.tornad или lp.ss
    • cl.hp xx hp.tornado -> lp.tornado или lp.ss

    С супером:

    • cr.lk -> cr.lp -> cr.lk -> super
    • cl.hp xx hp.tornado xx super (на первом хите торнадо)
    • j.hp -> tornado xx super (Эйр ту эйр)

    В углу:

    • Линк после любого торнадо
    • st.hk -> f+hp -> hp.ss -> super

    С ультрой:

    • st.lk -> hk -> U1
    • ex.Messiah Kick > lk -FADC- U1
    • j.hk -> U1 (Эйр ту эйр)

    В углу:

    • После любого торнадо -> U1
    • FA3 lk.Messiah Kick > lk -FADC- -> ss -> U1
    • j.hk -> lp.ss -> U1 (Эйр ту эйр)
    • st.hk -> f+hp hp.ss -> U1 (Карактер специфик, для разных персов могут потребоваться разные версии ss)

    Фрейм дата

    Move Block Damage Stun Meter Gain Cancel Ability Startup Active Recover Frame Adv. Block Frame Adv. Hit Notes Close Light Punch HL 30 50 20 C*Sp*Su 4 2 7 2 5 - Close Medium Punch HL 80 100 40 Sp*Su 5 2 10 2 5 - Close Hard Punch HL 100 200 60 Sp*Su 6 2 23 -7 -2 Forces stand Close Light Kick HL 30 50 20 - 4 2 6 3 6 - Close Medium Kick HL 30*50 50*50 40*20 Sp*Su 7 2(4)3 11 0 3 1st hit cancellable Close Hard Kick HL 110 200 60 Su 8 2 21 -5 0 Forces stand Far Light Punch HL 20 50 20 C*Sp*Su 5 2 5 4 7 - Far Medium Punch HL 90 100 40 - 7 2 12 0 3 - Far Hard Punch HL 120 200 60 - 9 3 16 0 4 - Far Light Kick HL 40 50 20 - 6 2 7 2 5 - Far Medium Kick HL 70 100 40 - 10 1 17 -4 -1 - Far Hard Kick HL 90 150 60 - 17 2 14 2 D - Crouch Light Punch HL 30 50 20 C*Sp*Su 4 2 8 1 4 - Crouch Medium Punch HL 80 100 40 Sp*Su 7 3 10 1 4 - Crouch Hard Punch HL 100 200 60 - 14 2 30 -14 -10 - Crouch Light Kick L 20 50 20 C*Sp*Su 4 2 9 0 3 Low attack Crouch Medium Kick L 70 100 40 Sp*Su 6 1 16 -3 0 Low attack Crouch Hard Kick L 110 200 60 - 12 2 22 -6 D Low attack, cannot fast recover Jump Up Light Punch H 50 50 20 - 5 7 - - - - Jump Up Medium Punch H 80 100 40 - 6 5 - - - - Jump Up Hard Punch H 100 200 60 - 5 7 - - - - Jump Up Light Kick H 50 50 20 - 5 6 - - - - Jump Up Medium Kick H 90 100 40 - 4 6 - - - - Jump Up Hard Kick H 110 200 60 - 6 4 - - - - Jump Toward Light Punch H 50 50 20 - 6 6 - - - - Jump Toward Medium Punch H 80 100 40 - 6 9 - - - - Jump Toward Hard Punch H 100 200 60 - 7 5 - - - - Jump Toward Light Kick H 50 50 20 - 6 7 - - - - Jump Toward Medium Kick H 80 100 40 - 7 5 - - - - Jump Toward Hard Kick H 50*40 50*100 60*20 - 7 3(4)3 - - - - F+Medium Kick L 60 50 40 - 21 2 16 -4 -1 - DF+Medium Kick HL 50 50 40 - 21 2 12 0 3 - F+Hard Punch HL 100 150 60 - 19 5 18 -5 D - DF+Medium Kick(Air) HL 70 100 40 - 11 Until ground - 7 - Pursuit Property Target Combo 1 HL 70 100 30 - 8 2 21 -5 D Mid attack Focus Attack Level 1 HL 80 100 20 - 21 2 35 -21 -21 - Focus Attack Level 2 HL 100 150 40 - 17+12 2 35 -15 D - Focus Attack Level 3 - 160 200 60 - 58 2 35 D D - Forward Throw 0.9 150 120 40 - 3 2 20 - D Throw range 0.9 Back Throw 0.9 130 160 40 - 3 2 20 - D Throw range 0.9 Messiah Kick Light Kick HL 80 100 20/30 - 24 2 8+20 -9 -5 - Messiah Kick Medium Kick HL 80 100 20/30 - 26 2 11+20 -12 -8 - Messiah Kick Hard Kick HL 80 100 20/30 - 35 2 5+20 -6 -2 - Messiah Kick EX HL 20x5 10x4*50 #DIV/0! - 11 3(1) 2(1) 2(1) 2(8) 2 6+27 -14 -10 1~16f invincible Messiah Kick Light Kick Follow Up HL 60 100 20/30 Su 12 4 14+21 -18 D 1~11f invincible, Pursuit Property Messiah Kick Medium Kick Follow Up L 80 100 20/30 - 19 2 19 0 D Low attack, cannot fast recover Messiah Kick Hard Kick Follow Up H 90 150 20/30 - 26 5 17 -1 D Mid attack, cannot fast recover Galactic Tornado Light Punch HL 40*50 50*50 20/10*20 Su 10 8(6)2 20 -1 D 1st hit pursuit property, Armor Break, 1st hit cancellable Galactic Tornado Medium Punch HL 50*20*40 50x3 20/10*10*20 Su 14 10*11(5)2 20 -1 D 1st hit pursuit property, Armor Break, 1st hit cancellable Galactic Tornado Hard Punch HL 50*20*50 50x3 20/10*10*20 Su 15 10*11(5)2 20 -1 D 1st hit pursuit property, Armor Break, 1st hit cancellable Galactic Tornado EX HL 0*130 0*100 #DIV/0! Su 11 19(3)1 22 -2 D , 2nd hit pursuit property, armor break Snake Strike Light Punch HL 40x5 40 20/16 - 8 1x5 1+17 2 6 Pursuit Property Snake Strike Medium Punch HL 40x7 40 20/16 - 7 1*1*2*1x3*2 2+17 0 4 Pursuit Property Snake Strike Hard Punch HL 40x7 40 20/16 - 6 1x3*2*1x3 4+17 -1 3 Pursuit Property Snake Strike EX HL 30*7 30 #DIV/0! - 7 1*2*1*2*1x3 15+17 - - 1~10f invincible, Pursuit Property Super Light Punch HL 100*80*150 0 #DIV/0! - 1+6 1(14)1 29 -9 - 1~6f invincible, Pursuit Property, 2nd hit armor break Super Medium Punch HL 100*80*150 0 #DIV/0! - 1+13 2(14)1 29 -9 D - Super Hard Punch HL 100*80*150 0 #DIV/0! - 1+15 3(14)1 29 -9 D 1~2f invincible, Pursuit Property, 2nd hit armor break Ultra 1 HL 30 * 30 * 38x7 * 134 0 0/0 - 0+9 3(6) 3(10) 3(22) 3(17) 2(6) 3(9) 3(2) 3(14) 2 32 -13 D 1~9f invincible, Pursuit Property, 9th hit armor breaks Ultra 2 HL 47*403 0 0/0 - 0+11 88 87 -74 - 1~13f invincible Move Block Damage Stun Meter Gain Cancel Ability Startup Active Recover Frame Adv. Block Frame Adv. Hit Notes

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